PAX has always been a place for finding high-grade indie-games worthy of talking about. The games are generally a mix of novel, innovative and fun with some prospect of them being close to completion. This year at PAX South 2016, I was able to wade through the dozens of independent games there and found a new game that has a good mixture of all three.

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Invisigun Heroes is a mix of Bomberman and Hide-and-Seek. Give Bomberman a gun, make it 4-players and make all players invisible and you can immediately understand the game and easily imagine how chaotic things can get.

Start

You’re not invisible all of the time and you aren’t impossible to be spotted at all times. Bump into a tree, people know where you are (kind of).

hit-wall

Walk onto a puddle of water and you leave a ripple behind, people know where you are (more than kind of, deadman).

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But if you try to capitalize on knowing where someone may be, you have to shoot your weapon thus making yourself visible and easy to spot.

shoot-visible

Continue reading “Impressions: Invisigun Heroes (PAX South 2016-Build)”