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Event Highlights: Awesome Games Done Quick (AGDQ) 2017

There’s something strange yet gratifying about watching a game that you know intimately well being expertly maneuvered through for the first time, even more so for games that you’ve played for years but isn’t talked about or that you don’t normally see when old games get brought up. Just thinking about how often I used to play through the same sets of levels in the game and think I was past the point of the game being able to push my any further as far as difficulty and challenge was concerned. Then I saw some of the games being showcased at AGDQ 2017 and was in awe once again.

I’ve been watching GDQ events for the past few years (if the GDQ highlight posts didn’t give that away) but some of the games this year were so out of left field that I never thought I’d see these games being speedrun let alone being in a GDQ even.

While all the games showcased at AGDQ are worth watching, Mario Paint ruined me as kid, so I felt a special satisfaction when it was equally broken down.

Mario Paint

Races

The GDQ staff has really been making great selections for races this year and it shows from having such great competitors making the races both technically challenging, obviously difficult and competitively close to cause for some great exhibitions of skills and drama. Here are few of the ones that I think are worth watching

Mystery Game Tournament

Ducktales Race

MegaMan

Shovel Knight

Lost Levels

The Bad

Some games… are just bad. And we’re lucky have runners willing to put up with the bad platforming, wonky controller inputs and general malpractice of game design that occurs in these games.

Timecop

Batman Forever

Rocky and Bullwinkle

Donkey Kong 5

Fun Runs

Some commentators and runs are just extremely entertaining to watch. From great commentary, engaging runners, or games that allow for great moments occur that become memorable highlights of the week. Here are a few of these moments

Super Dram World – GrandPooBear/Dode

Zelda Windwaker

TAS Bot

SMB 2 Lost Level – BigJon

Zelda Ocarina of Time 3D

Mighty No. 9

Sonic adventure DX big the cat

New Super Hook Girl

Not Another Needle Game

Sega Bass Fishing

GTA: Vice City

Kabuki Quantum Fighter

Krion Conquest

Super Bomberman

Twitter: @GIntrospection

Event Highlights: AGDQ 2016 Best of and Roundup

Awesome Games Done Quick 2016 has wrapped up. The event raised around 1.2 million during the week long charity stream where around 160 games and 200 players donated their time and expertise to give the gaming community an entertaining 24/7 display of gripping moments, glitched games and great commentary.

0104-AGDQ

I’ve compiled a list of the what I think were the highlights of the event, based on how entertaining the games were, how impressive the runners were, and how cool some of the spectacles were to watch.

This list is a compilation of the best runs throughout the event, spanning races to co-op, blind-runs to glitch exhibition. Hope you enjoyed the list and to watch other picks from great runs, scroll down the bottom to find my other posts from AGDQ and SGDQ events.

Continue reading “Event Highlights: AGDQ 2016 Best of and Roundup”

Event Highlights: AGDQ 2016 – TAS and Hacks

Awesome Games Done Quick 2016 has wrapped up. The event raised around 1.2 million during the week long charity stream where around 160 games and 200 players donated their time and expertise to give the gaming community an entertaining 24/7 display of gripping moments, glitched games and great commentary.

0104-AGDQ

I’ve compiled a list of the what I think were the highlights of the event, based on how entertaining the games were, how impressive the runners were, and how cool some of the spectacles were to watch.

This list, in particular, is for those that find all of the hacks and glitches to whittle down the times through means other than optimized movement. Finding out how to influence the RNG, influence enemy behavior, and that one glitch to give you infinite items.

Continue reading “Event Highlights: AGDQ 2016 – TAS and Hacks”

Event Highlights: AGDQ 2016 – The Technically Impressive

Awesome Games Done Quick 2016 has wrapped up. The event raised around 1.2 million during the week long charity stream where around 160 games and 200 players donated their time and expertise to give the gaming community an entertaining 24/7 display of gripping moments, glitched games and great commentary.

0104-AGDQ

I’ve compiled a list of the what I think were the highlights of the event, based on how entertaining the games were, how impressive the runners were, and how cool some of the spectacles were to watch.

This list, in particular, is for those that have dedicated their time to particularly difficult games, where the barrier to entry of even completing the game is high.  And there’s also a few that are just cool because of interesting techniques involved to compete at such a high level.

Continue reading “Event Highlights: AGDQ 2016 – The Technically Impressive”

Event Highlights: AGDQ 2016 – The Best Races

Awesome Games Done Quick 2016 has wrapped up. The event raised around 1.2 million during the week long charity stream where around 160 games and 200 players donated their time and expertise to give the gaming community an entertaining 24/7 display of gripping moments, glitched games and great commentary.

0104-AGDQ

I’ve compiled a list of the what I think were the highlights of the event, based on how entertaining the games were, how impressive the runners were, and how cool some of the spectacles were to watch.

This list, in particular, is for the races at the event. 2 or More people employing the best routes, best frame-perfect tricks that they’ve practiced to edge out an extra few seconds so they can beat their rivals.

Continue reading “Event Highlights: AGDQ 2016 – The Best Races”

Event Highlights: AGDQ 2016 – The Fun Ones

Awesome Games Done Quick 2016 has wrapped up. The event raised around 1.2 million during the week long charity stream where around 160 games and 200 players donated their time and expertise to give the gaming community an entertaining 24/7 display of gripping moments, glitched games and great commentary.

 

0104-AGDQ

I’ve compiled a list of the what I think were the highlights of the event, based on how entertaining the games were, how impressive the runners were, and how cool some of the spectacles were to watch.

This list, in particular, is for the events that were fun to watch because of great commentary thanks to either the runner being keeping the viewers engaged, or the guest commentators being extremely informative to help keep what was going-on on-screen relatable. Continue reading “Event Highlights: AGDQ 2016 – The Fun Ones”

Teaching the Player p2.2 – More on Reactive vs Planned Gameplay

Previous posts in the Series Teaching the Player

And a link to the part 1

Running for Speed

The Speed Running community is a fantastic example of people who take every opportunity to transition all games from a Reaction to Planned Gameplay. They approach every game with its predefined rules and regardless of how well a game teaches you a mechanic, the speed runners put in the time to perfect the most opportune route and routine in getting from the start to the end of the game. They epitomize the idea of “Reaction Gameplay + Time = Planned Gameplay” by learning all of the inadequacies of the player’s abilities and the gamespace’s rules and manipulating them to get a more optimized path for faster completion, and shaving frames, seconds or even minutes off of runtimes by understanding what can be done by the player and what will happen in the gamespace when the player performs the action.

Continue reading “Teaching the Player p2.2 – More on Reactive vs Planned Gameplay”

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