PAX Panels to look in on. You might find something you’ll like and a nice way to give your legs a break from the showroom floor. These are at least the ones I thought were interesting at first glance.
Friday Aug 28th
Sound Design roundtable from Indie Successes.
Journalists and Developers talking about bad games that they love.
Co-Founder of EEDAR using live stats to granted to him from companies to show trends and methodologies that companies use when deciding on the direction of their games.
YouTuber people talking about YouTuber Gaming content, communities, and engagement.
Sat with a few of them on the plane ride from PAX East back in March. Nice enough fellows. 8 Months since they left IGN. Hopefully there’s a success story somewhere in there.
Saturday Aug 29th
Finding abnormal behavior to detect cheating, running the number to keep weapons balanced, and making sure that player retention is high by tracking user-engagement.
Designers in Dward Fortress, Crypt of the NecroDancer, Moon Hunters, etc… talk about teaching computers to dream of levels.
The dankest of memes are no match when YouTube comments are up for grabs… I mean, they talk about internet culture.
Sunday Aug 30th
Using the active engagement that games bring to increase learning potential.
All the bands. Go to them.
You know that game where you watch an anime or show in a different language and you try and make up the dialogue? It’s like that, even if you didn’t do that when you were younger.
Monday Aug 31st
Saying goodbye to what Konami used to be. Too bad everyone forgets about DDR and all of the Rhythm games or Castlevania that are now lost in the electron ether.
PAX Prime 2015 Survival Guides:
See you all there
Blaugust Day 26